- Ms2 Boss Dmg And Melee Dmg 3
- Ms2 Boss Dmg And Melee Dmg Free
- Ms2 Boss Dmg And Melee Dmg 1
- Ms2 Boss Dmg And Melee Dmg Download
What passives work? It is classified as 'projectile' and 'attack' I get that projectile dps passives work. I assume that 'increase melee physical damage' passives do NOT work because it is not melee. What about: 'increased physical damage with __xyz__ melee weapons'? The one is worded differently as it id not 'melee physical' damage, but rather damage when using a given weapon type Last edited by Twister0258 on Oct 24, 2013, 12:39:38 AM | Posted by Twister0258 on Oct 24, 2013, 12:39:23 AM |
Yes if your throwing an axe and have axe dmg passives they should work to add dmg to your proj..I cannot confirm this but in theory this is logical | Posted by Delmas on Oct 24, 2013, 12:41:07 AM |
Increased Projectile dmg nodes will add to damage. Depending on the weapon damage type, increased physical damage and elemental dmg will add to dmg. Increased Melee Physical damage will not work. Increased projectile speed will work. Increase attack speed will work. Increase casting speed will not work. IGN: AchiLize Achi's Quality Shop https://www.pathofexile.com/forum/view-thread/602552 | Posted by biralo on Oct 24, 2013, 12:42:37 AM |
Boosting the damage of the weapon type works. As I believe Chris said on a recent post, an axe is a melee weapon, rather or not you are chucking it at someone's head or not. :P Increased Melee Damage = does not work Increased Damage with Axes = works Increased Physical Damage with One Handed Melee Weapons = works | Posted by on Oct 24, 2013, 12:42:56 AM |
'Quoting to confirm the truthery of everything in this post. It deals projectile (and thus not melee) damage, but it is still 'damage with a melee weapon', because that's a property of the weapon, not the damage. | Posted by Mark_GGG on Oct 24, 2013, 3:38:40 AM |
' And I'm assuming Flat Increased Physical Dmg works of course? It's very od that increased melee damage doesn't work given that node is connected directly to the scion.and she starts with SF.. could have rethought that node.maybe just to phys dmg. Last edited by Kochise on Oct 24, 2013, 2:03:13 PM | Posted by Kochise on Oct 24, 2013, 2:00:56 PM |
' So basicly avoid passives like: 'You do 14% more damage with one/Two handed melee attacks' But passives like: 'Increases damage with swords' (if sword) works? It is understandable how many people misunderstand this. I think Spectral throw could need abit more extended tooltip :) Last edited by Ouroboros226 on Oct 24, 2013, 3:26:31 PM | Posted by Ouroboros226 on Oct 24, 2013, 3:25:46 PM |
' My guess is that things like this are what they referred to when they said they wanted a Normal playthrough to Sceptre of God in order to unlock the Scion because it requires more experience with the game. Need game info? Check out the Wiki at: https://pathofexile.gamepedia.com/ Contact [email protected] for account issues, or [email protected] for technical support! Check out How to Report Bugs + Post Images at: https://www.pathofexile.com/forum/view-thread/18347 | Posted by on Oct 24, 2013, 3:36:16 PM |
' Scion is not forced to use spectral throw. There's projectile damage nodes by Duelist and shadow, but there starting spell is double strike and cleave. There's spell damage nodes by Ranger but there starting spell is burning arrow. Scion can get Cleave as 1st gem choice, and Heavy strike or sweep as 2nd Gem choice. Scion also has melee gem choices at almost every gem quest thereafter. | Posted by Litheum on Oct 24, 2013, 5:05:42 PM |
' Nope not all is she forced to. Given that the skill was heavily marketed by Chris in his videos. It's new obviously. She's new obviously. Technically the game is new. Many new players have been introduced to the game. So if I'm a new guy that just found her in act 1 normal and I'm like oh hey.yeah. Sexy bitch Ima roll you. So they kill first dude on beach and green gem Spectral Throw pops down.cool put it in and here we go.oh shit.it throws this glowy sparkly image of my sword.shheeettt that's boss bro. So I proceed on and get my first skill point. DING. #DING..Scion INC GUIZ.hueheue(btw WTF is huehue) So he opens the skill tree and looks. 12 life.meh eff that dood ima red headed saucy bitch don't need no life. mana regen.pfft eff that shiz.. so this goes on and on. OH HEAAAYY 15% more melee phys dmg. shit ya bro.. I DO LIFT NOW. This guy has no clue the difference between melee physical and physical dmg most likely on the first time round..hell even the 4th even they don't read a lot. The fracking gem is not intuitive at all.shit a lot of gems aren't. Take fire trap for example.. fire fire fire..right? well not exactly. I told that awesome story to say with the approach that they took.gating her so people would learn more..then hell why not connect her up with what works with the skill she arises from the brink of death.. I mean they did put a FLAT phys node oh.about what 4 points out. There is no need to make some of this shit so confusing like they do on some aspects of this game. That's all I'm sayin'. | Posted by Kochise on Oct 24, 2013, 8:34:25 PM |
Ms2 Boss Dmg And Melee Dmg 3
Nov 27, 2018 Boss dmg or Melee/Range Dmg. Mac password cracker. So I am a melee class and I have a decent roll on melee dmg. 5.0 melee dmg would 5.0 boss dmg be better and if so why? Just wondering. Save hide report. This thread is archived. New comments cannot be posted and votes cannot be cast. So once you reach cap of 16.6% physical piercing to entirely nullify chaos raid boss resistance, you don’t benefit from any extra. Let’s now take a look at overall scaling. The point I asserted earlier is that% damage increases are more and more effective the more pierce and physical piercing (up to cap) you have.
![Ms2 boss dmg and melee dmg download Ms2 boss dmg and melee dmg download](/uploads/1/3/3/8/133870356/122284138.png)
![Melee Melee](/uploads/1/3/3/8/133870356/345422101.png)
Ms2 Boss Dmg And Melee Dmg Free
Report Forum Post
Ms2 Boss Dmg And Melee Dmg 1
Game boy dmg-01. DMG, (Short for Dr. Mario Guy) is a smasher from Waco, Texas. He is widely credited with tweaking Wario's defensive play and making it into a weapon aimed at running the timer out completely in Brawl. Currently, he is inactive in Project M and is still often considered top 10-15 for Texas PM.
Tournament placings[edit]Super Smash Bros. Brawl[edit]
Project M[edit]
External links[edit] |
Ms2 Boss Dmg And Melee Dmg Download
Retrieved from 'https://www.ssbwiki.com/index.php?title=Smasher:DMG&oldid=985346'